Photorealism for SketchUp™

Fast, easy, powerful, affordable and fully featured free unlimited time trial.

Friendly User Interface

Do everything within the interface and view the changes in real-time.

Clarity and Photorealistic

Our rendering engine is of professional grade to give you the photorealistic look.

Outstanding Features!

Loaded with features such as environment maps, grass and fur generation, instancing, normal and bump maps, fog, physical sky and much more.

It's for Everyone!

You do not need to be an expert to use Raylectron, everyone can use it, that's how simple it is!

Download your unlimited time free trial...

Note: Also use the following links to update your registered version with the latest release.


CPU version fully support Skatter


v5.0 build 25 (June 13, 2022) CPU & GPU - 64bit. Full install for SketchUp™ 2013 to 2022, free and pro.
Full support for Skatter (CPU only). MS Windows 64 bit only (Windows XP to Windows 11).
Any CPU will work but we recommend a minimum of 4 cores, 8 threads.


v5.0 build 25 (June 13, 2022) CPU & GPU - 64bit. Installs from the SketchUp™ Extensions. For SketchUp™ 2013 to 2022, free and pro.
Full support for Skatter (CPU only). For MS Windows 64 bit only (Windows XP to Windows 11).
Any CPU will work but we recommend a minimum of 4 cores, 8 threads.


Microsoft VC++ 2013 Redistributable
If you get a missing DLL error after installing Raylectron, install this.

Raylectron is that easy...

Fully Featured
 
Fully Featured
All of the features combined into one single software.
Realistic Illumination
 
Realistic Illumination
Select from a wide range of illumination and a combination of them.
Easy Texturing
 
Easy Texturing
Texturing your model has never been so easy, in real-time!
Instancing
 
Instancing
Create virtually unlimited instances of objects and components (trees, rocks etc) and it's fully Skatter compatible.
Special Effects
 
Special Effects
Render like a real photographer.
All in one package
 
All in one package
Stand-Alone application lets you re-open your models and OBJ files too!
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